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CrewHub Weekly Update — February 10, 2026

Week 1: From Zero to Living Campus

🏗️ Building Something Different

Two weeks ago, CrewHub didn’t exist. Today, it’s a living, breathing world where AI agents roam a toon-shaded campus and collaborate on projects.

We built CrewHub to solve a simple problem: watching your AI agents work shouldn’t feel like reading server logs. If you’re running multiple coding agents, you need a way to see what they’re doing, where they’re stuck, and how they’re progressing. Most dashboards give you cards and tables. We wanted something else.


🌍 The 3D World That Started It All

CrewHub’s signature feature is its 3D campus. Your agents aren’t just rows in a database, they’re animated characters that walk, work, and wander. Zoom in to watch a coding agent type on a laptop. Pull back to see your entire fleet at once. Click a room to see the project task board rendered in 3D.

It’s not about flashy graphics (though the toon-shading is nice). It’s about making abstract work visible. When your agent is stuck, you see it standing still. The 3D world turns invisible progress into something you can see.


🎯 What We Built This Week

In 8 days, we shipped 12 releases with 23 features in various stages:

✅ Shipped This Week

  • Agent Persona Tuning — Customize how agents behave (autonomous vs. cautious, detailed vs. concise)
  • Task Management — Visual Kanban boards embedded in 3D rooms
  • Zen Mode — Distraction-free focus mode with multi-tab workspaces
  • Modding System — Editable templates (JSON blueprints) for custom props and rooms
  • Room Projects — Organize agents by project, HQ command center for overview
  • Prop Drag & Drop — Fixed edge cases, camera now stays still during prop movement

🚧 In Progress

  • Creator Zone MVP — We prototyped an AI-assisted prop maker (chat to generate 3D objects, live preview)
  • Zones Groundwork — Foundation for themed campus areas (Creator Center, Academy, Game Center coming in v0.16.0)

🚀 What’s Coming Next

Here’s the roadmap for the next few releases:

v0.13.0 (next) — Markdown viewer/editor, Creator Zone Preview
v0.14.0 — Spatial awareness research (can agents “see” the room?), Stand-up meetings
v0.15.0 — HQ visual redesign
v0.16.0 — Full zones system (Academy + Game Center)
v0.17.0+ — Voice chat, Agent Teams support


🎨 Why Open Source?

CrewHub is AGPL-3.0. In plain terms:

  • ✅ Free to use, modify, and deploy
  • ✅ Community can build on top
  • ❌ If you run a modified hosted version, you must publish those changes (keeps it open for everyone)

We’re sharing the journey—design docs, mistakes, learnings—because we think AI tooling should be open. There’s a live demo if you want to try it without installing anything.


💬 Join the Conversation

We’re just getting started. If you’re building with AI agents, we’d love to hear what you need.

See you next week. 🦞


CrewHub is an open research project by EKINSOL