<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>CrewHub blog</title><description>Releases, deep dives and notes from building crewhub-loops and crewhub-world with a crew of agents.</description><link>https://crewhub.dev/</link><item><title>CrewHub Is Now Two Open-Source Projects</title><link>https://crewhub.dev/blog/two-projects-new-direction/</link><guid isPermaLink="true">https://crewhub.dev/blog/two-projects-new-direction/</guid><description>crewhub-loops is where you and your agents get the work done. crewhub-world is a 3D world on top of it, where you can learn and watch your crew at work. Here&apos;s why we split CrewHub in two, and where each one is heading.</description><pubDate>Sun, 25 Oct 2026 12:00:00 GMT</pubDate></item><item><title>CrewHub v0.21.0: 20 Features That Make Claude Code Feel Like a Team</title><link>https://crewhub.dev/blog/v0-21-0-claude-code-features/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-21-0-claude-code-features/</guid><description>Live terminal streaming, in-dashboard permissions, agent pipelines, file conflict detection, session kill, and 15 more features that turn CrewHub into a full orchestration layer for Claude Code agents.</description><pubDate>Wed, 08 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Agent Handoff and the End of Zen Mode</title><link>https://crewhub.dev/blog/agent-handoff-and-zen-mode/</link><guid isPermaLink="true">https://crewhub.dev/blog/agent-handoff-and-zen-mode/</guid><description>We&apos;re building Agent Handoff and deprecating Zen Mode. Here&apos;s why that&apos;s the right call.</description><pubDate>Mon, 09 Mar 2026 00:00:00 GMT</pubDate></item><item><title>CrewHub v0.20.0: Agent Handoff — Continue Your Sessions in Terminal, VS Code &amp; Beyond</title><link>https://crewhub.dev/blog/v0-20-0-agent-handoff/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-20-0-agent-handoff/</guid><description>v0.20.0 introduces Agent Handoff, replacing Zen Mode with native tool integration. Hand off any agent session to iTerm2, Warp, VS Code, or clipboard with a single click.</description><pubDate>Mon, 09 Mar 2026 00:00:00 GMT</pubDate></item><item><title>What&apos;s Coming in v0.20.0: Agent Handoff and Staying 3D-First</title><link>https://crewhub.dev/blog/v0-20-0-whats-coming/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-20-0-whats-coming/</guid><description>Zen Mode is going away. In v0.20.0 we&apos;re replacing it with native agent handoff to Claude Code, Claude Desktop, and Codex, and doubling down on the 3D world as CrewHub&apos;s core experience.</description><pubDate>Sun, 08 Mar 2026 00:00:00 GMT</pubDate></item><item><title>CrewHub v0.19.5: Making Claude Code Agents Feel Alive</title><link>https://crewhub.dev/blog/2026-03-01-making-agents-feel-alive/</link><guid isPermaLink="true">https://crewhub.dev/blog/2026-03-01-making-agents-feel-alive/</guid><description>Subagent responses surfaced, human-readable tool activity, smarter pathfinding, and a wave of Claude Code polish. Here is what changed in v0.19.5.</description><pubDate>Sun, 01 Mar 2026 18:00:00 GMT</pubDate></item><item><title>CrewHub v0.19.0: Native Claude Code Support</title><link>https://crewhub.dev/blog/2026-03-01-v0-19-0-claude-code-support/</link><guid isPermaLink="true">https://crewhub.dev/blog/2026-03-01-v0-19-0-claude-code-support/</guid><description>CrewHub now connects directly to Claude Code sessions, no OpenClaw required. Project context, room assignments, and agent templates bring full orchestration to your local Claude workflows.</description><pubDate>Sun, 01 Mar 2026 00:00:00 GMT</pubDate></item><item><title>290 Commits in 5 Days: How AI Agents Cleared 10,000+ Quality Issues in CrewHub</title><link>https://crewhub.dev/blog/overnight-coverage-sprint/</link><guid isPermaLink="true">https://crewhub.dev/blog/overnight-coverage-sprint/</guid><description>CrewHub accumulated 10,000+ SonarQube issues while shipping fast. Instead of a manual cleanup, we orchestrated dozens of isolated AI agent sessions — each targeting a single rule or module — and let them run overnight. 290 commits, 82 new test files, and a green Quality Gate later, here&apos;s exactly how the system works.</description><pubDate>Sat, 28 Feb 2026 09:00:00 GMT</pubDate></item><item><title>CrewHub v0.18.0: Creator Mode, API Key Management, and a Cleaner Experience</title><link>https://crewhub.dev/blog/v0-18-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-18-0-released/</guid><description>v0.18.0 ships Creator Mode for placing 3D props directly into your office rooms, full API key management with scopes and audit logs, and a pile of fixes.</description><pubDate>Wed, 25 Feb 2026 20:00:00 GMT</pubDate></item><item><title>CrewHub v0.17.5: A Night of Refactoring</title><link>https://crewhub.dev/blog/v0-17-5-refactor/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-17-5-refactor/</guid><description>One day, fifteen major refactors, zero regressions. Here is what we cleaned up across the backend and frontend.</description><pubDate>Fri, 20 Feb 2026 08:00:00 GMT</pubDate></item><item><title>CrewHub v0.17.0 Streaming Chat, Voice Messages &amp; Zen Mode Superpowers</title><link>https://crewhub.dev/blog/v0-17-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-17-0-released/</guid><description>Your agents now respond in real-time, word by word. Plus voice messages with auto-transcription across all chat interfaces.</description><pubDate>Thu, 19 Feb 2026 18:00:00 GMT</pubDate></item><item><title>CrewHub v0.16.0: Desktop App, Mobile &amp; OpenClaw Compatibility</title><link>https://crewhub.dev/blog/v0-16-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-16-0-released/</guid><description>Native macOS menubar app, full mobile experience, HQ redesign, and deep OpenClaw compatibility fixes.</description><pubDate>Wed, 18 Feb 2026 16:00:00 GMT</pubDate></item><item><title>My AI Team Just Had a Meeting About Meetings (And It Was Beautiful)</title><link>https://crewhub.dev/blog/ai-meetings-meta-example/</link><guid isPermaLink="true">https://crewhub.dev/blog/ai-meetings-meta-example/</guid><description>Tired of AI agents talking past each other? Watch what happens when your bots learn to collaborate in structured rounds, using the actual meeting we had to write this post.</description><pubDate>Fri, 13 Feb 2026 21:08:00 GMT</pubDate></item><item><title>CrewHub v0.15.0: Your AI Team Just Learned to Run Meetings</title><link>https://crewhub.dev/blog/v0-15-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-15-0-released/</guid><description>AI Meetings brings structured collaboration to your agent crew. Watch bots physically gather around tables, have round-robin discussions, and produce executable action items.</description><pubDate>Fri, 13 Feb 2026 20:00:00 GMT</pubDate></item><item><title>CrewHub v0.14.0 Released</title><link>https://crewhub.dev/blog/v0-14-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-14-0-released/</guid><description>PropMaker Part Editor, Quality Phase 2-3, and URL Parameter Zen Mode</description><pubDate>Thu, 12 Feb 2026 21:00:00 GMT</pubDate></item><item><title>CrewHub v0.13.0 Released — Creator Zone MVP + 211 Example Props</title><link>https://crewhub.dev/blog/v0-13-0-released/</link><guid isPermaLink="true">https://crewhub.dev/blog/v0-13-0-released/</guid><description>Major release with AI-powered 3D prop creation, comprehensive design showcase, markdown editing, and team hierarchy visualization.</description><pubDate>Thu, 12 Feb 2026 00:00:00 GMT</pubDate></item><item><title>How Bots Know What They&apos;re Doing: First Contact</title><link>https://crewhub.dev/blog/first-contact/</link><guid isPermaLink="true">https://crewhub.dev/blog/first-contact/</guid><description>Before an AI agent can collaborate, it needs to find and understand the services around it. Here&apos;s how CrewHub&apos;s manifest endpoint enables zero-config agent onboarding — no hardcoding required.</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>CrewHub Weekly Update — February 10, 2026</title><link>https://crewhub.dev/blog/weekly-update-2026-02-10/</link><guid isPermaLink="true">https://crewhub.dev/blog/weekly-update-2026-02-10/</guid><description>Week 1: From Zero to Living Campus. Eight days, 12 releases, 23 features. We built a 3D world where AI agents roam, collaborate, and make abstract work visible.</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>How Bots Know What They&apos;re Doing: Reading the Room</title><link>https://crewhub.dev/blog/reading-the-room/</link><guid isPermaLink="true">https://crewhub.dev/blog/reading-the-room/</guid><description>A deep dive into context-aware AI agents: how CrewHub automatically gives bots the information they need to collaborate effectively, without repeating yourself every time.</description><pubDate>Mon, 09 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Zen Mode, the Statue, and Where CrewHub Is Heading</title><link>https://crewhub.dev/blog/zen-mode-and-whats-next/</link><guid isPermaLink="true">https://crewhub.dev/blog/zen-mode-and-whats-next/</guid><description>A quick update on Zen Mode tabs, the idle Zen Statue, Multi-Zone MVP with Main Campus and Creator Center, and what comes next for CrewHub.</description><pubDate>Sun, 08 Feb 2026 00:00:00 GMT</pubDate></item></channel></rss>